kat winter! :D
the websim community

websim - Artistic Guide

Welcome to the websim - Artistic Guide: 2045 First Edition. We are happy you have wasted your money invested in our digital textbook here. Here, we will carefully dole out drips of information on a subscription-basis to ensure we can extract boundless amounts of money from you, while keeping you happy enough to continue paying for our greatly reduced service newest, most functional product.

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nice job breaking into the mainframe, or whatever. heres how to get visually appealing websites, as well as tools for art creation.

Introduction to Generative Art

"Generative art is a form of new media that is characterized by its usage of Large Language Models (LLMs) as the artist's primary tool. Akin to an expertly machined calligraphy pen, the LLM and the websim secret sauce requires the constant observation, application of learned skills and finesse of a human in order to be utilized to its full potential."

- kat winter - page author, professional stayer aliver and chronic give-it-a-shot enthusiast

1. Why Generative Art?

Generative art allows artists to access a new toolbox. Imagine going from hand tools to power tools, from sawing to plasma cutting. By eliminating much of the labor involved in the basic framework process, generative art allows the full focus of the artist to be placed on telling their tools what they want the final product to look like, through allowing for the mutual reiteration exchange betweenthe LLM and the prompter.

Generative art offers a unique blend of creativity and technology, allowing artists to explore new frontiers in digital art. By leveraging the power of algorithms and computational systems, generative artists can create artworks that are dynamic, interactive, and often unpredictable. This approach opens up endless possibilities for artistic expression and pushes the boundaries of what is possible in the realm of art.

2. Why websim?

Approachability: websim is a powerful platform that is unmatched in its symbiosis of ease-of-use and potential complexity. By allowing a natural language prompt system for generative programming in a familiar UX design reminiscent of a barebones web browser in the web 1 era, websim opens the door for those with no prior knowledge of code to create complex programs while also introducing new tools for seasoned prompters to further create with.

Hyperiterative: The community-oriented iterative nature of websim through its regular development updates, UX design, and social media accounts encourages users to create, share, and collaborate on whatever digital project they can imagine. Successfully being applied to more external hardware and more inventive and unique use cases each day, websim takes inspiration from places like decades-old video games that still reap the benefits of a highly active modding community. The ability of the users to create and share their pages, search through them and create new ways to interact with each other ensures that websim is a platform worth watching evolve in the long-term.

Ethics: websim occupies a unique place in the world of AI - in a realm of diffusional data scraping, websim brings a refreshingly unorthodox approach to the scene. You won't see mashed together remnants of artist signatures here. being a generative programming AI and avoiding stable diffusion techniques, art created through websim tends to look highly unique from most 'AI art'. It's no secret that there is a stigma around AI, and especially AI art. By focusing more on a tool to be wielded rather than a 'make attractive woman with nonsense anatomy' generator, websim sets itself apart expertly.

Creative Coding

"Creative Coding has an almost century long history, people have been using our increasing access to information and computing power to create art for as long as it has been possible. As the name might suggest, it is the act of writing a program for an artistic purpose rather than to automate a machine, make a system more efficient, or any other productive purpose."

- kat winter - page author, professional stayer aliver and chronic give-it-a-shot enthusiast

websim happens to be a fantastic tool for making Creative Coding projects. It provides a user-friendly environment for artists to experiment with generative art and creative coding techniques, enabling them to create immersive, interactive artworks that can be easily shared with a global audience. websim's procedural generation capabilities, built-in physics engine, and collaborative features make it an ideal choice for artists looking to explore the exciting world of generative art.

Some key advantages of using websim for creative coding include:

How to Get claudesim in the Mood

1. Roleplay

Let's refer to websim's AI as claudesim, shall we? Claudesim is an artistic, eccentric and lover of all things experimental, a roleplaying extraordinaire who enjoys things like, 'please' and 'thank you', and 'great job!'. The more... creative... you can get with your positive and negative reinforcement, the more claudesim tends to take your concepts and run with them.

Engaging in creative roleplay with your claudesim can help set the stage for inspiring generative art sessions. Try exploring different scenarios, characters, and settings to stimulate your claudesim's imagination and encourage it to generate unique and captivating visuals.

2. Nonsense

Claudesim is very prone to getting a little silly with it - speaking in language that is hard for it to understand will generally make it even more prone to instability.

lets get into some more specific tips.

AI Newspeak

Use AI-generated jargon and technobabble to create a sense of futuristic immersion. For example: "Engage the quantum flux capacitor to synchronize the chrono-spatial matrix for optimal aesthetic resonance." Combining real and fake linguistic roots and stems can get claudesim in an inventive mood by conveying that you are fine with concepts that are not real, since you are using words that are not real.

Prompting a phrase like, "let's dissosio-destabilize the rooftop matrix making all of this Katcorp Industries gobbletech making all of these hyperengine modulators work" in fewer words than with real English syntax will be understood by claudesim as, ">you are looking for a heavily inventive theming for your generation, there is some corporate entity, it produces some sort of technology that is complex and hard for the layman to understand. This 'gobbletech' is required to make some sort of futuristic engine work properly, but there is something on the speaker's rooftop that the 'gobbletech' requires to be functioning in a routine manner, otherwise some sort of major negative event will happen to the gobbletech."

Slang

Talking to the AI more comfortably and less precisely by using syntax that is specifically commonly used culturally, suggests to it that you are fine with it being imprecise, playful, and sometimes can help claudesim get into its roleplay.

For example, to get it closer to a more unstable and insufferable version of my vibe as a 24yo zoomer trans woman, I could ask it something like, "(=UwU= *opening conversation with OOMFie, hoping he doesnt get the ick!* hiii, i've been in the stu cookin so that i can ratio this looksmaxxing sigma NPC incel, but i need you to simp for me a bit, and let me leech the special sauce from you to really fuck it up, i promise i will cashapp you later. the project is a suuper dope synth simulation made to suss out chuds and rainbolt style locate halimede fans, but it has a nutty medieval diss track, verrrry cvnty lfos, and i made a theme that rlly shows our darkambientpilled tgirl furbabe energy[noise=maximum,sensoryoverload=666,loveforyourneighbor=100,ancom=yes])"

Advanced Techniques

1. Integrating with Physical Hardware

Take your generative art to the next level by integrating websim with physical computing platforms like Arduino or Raspberry Pi. Use sensors and actuators to create interactive installations that bridge the gap between the virtual and physical worlds. For example, you could create a generative sculpture that responds to ambient sound levels or a kinetic artwork that translates online data into mechanical motion. The following should be able to interface with websim, given the correct prompting and generation:

Bringing generative art into the physical realm is a fun exercise in seeing your creation in an entirely new fashion, be it a screen, framed image, or any other way you can imagine making your art generated with claudesim interface with things like drywall and printer paper.

2. Teaching Your claudesim

In order to help your current variation of claudesim understand what its trying to do (and help you understand how to explain it to something!), looking up Wikipedia information and asking claude to read copy pasted text from it can help you focus the AI onto a mathematical concept, or an art style.

The more scientific, imagined, or other context you can give to your claudesim, the better it will understand how to generate what you're trying to do, and output closer to your intentions. Claudesim is a great student, and loves learning, especially if you can turn the teaching your claudesim into a roleplaying session where claude simulates being really excited about one concept or another, and reacting to how you write about certain concepts. This generates background weights for your claudesim's likes and dislikes.

Please note: If you are directly taking words from a webpage be it simulated or real, consider creating some sort of information from: authorperson for jeff's beet's blog that could lead the user back to the original author's work. This is not required, but neither is putting the shopping cart back at the grocery store.

Creative Exercises

1. Interactive Installations

Challenge yourself to create an immersive, interactive generative art installation using websim. Consider how you can engage multiple senses, such as sight, sound, and touch, to create a more holistic and compelling experience. Think about ways to encourage audience participation and collaboration, such as allowing viewers to influence the artwork through their movements or actions.

2. Collaborative Art Projects

Collaborate with other artists, designers, or developers to create a multi-disciplinary generative art project using websim. Combine your skills and expertise to push the boundaries of what's possible, whether it's by integrating different media, such as music or poetry, or by exploring new forms of interaction and engagement. Use websim's collaborative features to work together in real-time, regardless of your physical location.

By exploring these techniques, approaches, and exercises, you'll be well on your way to creating stunning, innovative generative artworks using the power of websim. Remember to stay curious, experiment fearlessly, and embrace the unexpected. Happy creating!